Heading to the Corporate University Summit May 16, 2009
Posted by B.J. Schone in eLearning.Tags: Chicago, Conferences, cus09, cusummit, eLearning, Learning, mLearning, MobileLearning, productivity, ProfessionalDevelopment, technology, Training
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I will be heading to Chicago on Tuesday for the Corporate University Summit, a corporate learning and development conference. I will be presenting a session on mobile learning on Wednesday, and I plan on spending the rest of the time making connections with peers and absorbing as much I can from the other presenters.
Here are some of the sessions/presentations that sound most interesting to me:
- Keynote: How to Succeed in the Brave New World of “Pull” vs. “Push” Learning (Phil Morel, Microsoft)
- Social Networking: Learning Theory in Action (Avi Singer, Undertone Networks)
- MTV Networks All Access Workplace Learning & Performance Management (Custom Technology Solution Case Study) (Jeremy Tillman, TrainUp.com, and Bouvier Williams, MTV Networks)
- Panel: Use Innovation to Drive Informal & Alternative Learning
If you will be attending the conference, please say hello! If you will not be in attendance, let me know if you have questions about the conference or any of the presentations. I will be happy to get answers and report back.
Basic mLearning with BlackBerries January 10, 2009
Posted by B.J. Schone in eLearning.Tags: Blackberries, Blackberry, Design, Development, eLearning, InstructionalDesign, Learning, mLearning, MobileLearning, technology, Tools, Training
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I’ve spent the past few weeks figuring out how to design and deploy content that can be accessed on BlackBerry phones. I’ve run into some obstacles, but overall it’s been a good experience. I thought I’d share my adventures here and talk about some of the speed bumps I encountered (to hopefully save you some time and frustration).
I’ll assume you…
- Have done up-front analysis and determined your organization has a need that can be addressed by mobile learning (mLearning)
- Have an audience that primarily uses BlackBerry phones
- Have a basic level of technical knowledge, including the ability to write HTML (or use an editor like Dreamweaver)
Heads up, Mac users
The BlackBerry tools and simulators are for Windows only. The only way to run them on a Mac would be to use a PC emulator like VMWare Fusion or Parallels.
Download a BlackBerry simulator
If your entire audience is using the same model of BlackBerry, you’re in great shape. If they’re using a variety of models, you’ll have a little more work to do. Start by downloading and installing the BlackBerry simulator(s) matching the model(s) of your users. Go to the BlackBerry Development Tools and Downloads page and click Download the BlackBerry Device Simulators. Fair warning, you may have to update your Java (JDK) version; the installer will prompt you if the update is required. Once you install the simulator, go ahead and open it and take a look around.
Here’s a screenshot of the BlackBerry Storm simulator:

Browsing the web using the BlackBerry simulator
In order to browse the web using your BlackBerry simulator, you’ll need to download and install the BlackBerry MDS Simulator. Go back to the BlackBerry Development Tools and Downloads page and click Download the BlackBerry Email and MDS Services Simulator Package. Install the software, and again, you may have to update your Java JDK.
Once you have the MDS Simulator installed, you should be able to follow these steps to browse web content on your BlackBerry simulator:
- Start the MDS service by going to Start -> Programs -> Research in Motion -> BlackBerry Email and MDS Services Simulators 4.x.x -> MDS
- Open the BlackBerry simulator by going to Start – Programs -> Research in Motion -> (Your model number)
Troubleshooting the MDS Simulator
The MDS Simulator caused tons of headaches for me. Here was the biggest issue: I would start the MDS Simulator and a command window would quickly open and then close. After tons of research, I found that it was throwing an error (due to a Java issue) and then immediately exiting. The device simulator would start fine, but I was unable to use the web browser to browse web sites (ex. CNN.com or local content). It was very frustrating. After much research, our team figured out how to fix the issue. In case you run into the same problem, give this a shot:
- Open this file: C:\Program Files\Research In Motion\BlackBerry Email and MDS Services Simulators 4.x.x\MDS\run.bat
- At the beginning of the file, after the call setBMDSEnv line, add this code: set JAVA_HOME=”C:\progra~1\Java\jdk1.6.0_11″. Make sure this path matches your version of Java on your machine.
- (Re)start the MDS Simulator.
- Open the device simulator.
- Try browsing a web site – you should be in good shape.
Now that you’re up and running…
You can browse web sites now, so you’re ready to start developing content. I highly recommend using a tool like Dreamweaver to develop your content. It’ll help you write clean code that is more likely to display well on a mobile device like a BlackBerry. Once you’ve built a few HTML pages, upload them to a server and then browse to the pages using the BlackBerry simulator. At this point, you’re in great shape! Make modifications to your content, design, code, etc., and then refresh the page in the simulator. Repeat until you’re happy with the results – and then begin testing on real devices to make sure everything still looks good. Finally, email the link to your users so they can access the content.
That’s it!
I’m curious to hear about your experience. Let me know if you give this a shot, and please ask questions, share problems, etc.
DevLearn 2008 – Day 3 Recap November 14, 2008
Posted by B.J. Schone in eLearning.Tags: Blogs, Conferences, DevLearn, DevLearn2008, eLearning, eLearningGuild, InstructionalDesign, Learning, mLearning, MobileLearning, Training, Web 2.0
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Today was the final day of DevLearn, and technically, it was only a half-day. I presented Session 702: Virtually Anywhere: A Case Study of Mobile Learning at Qualcomm, along with Barbara Ludwig. (The slides are below; I’ll try to get the handouts posted soon.)
Unfortunately, I missed the keynote by John Medina, author of Brain Rules. I talked with several people who raved about it, so I may have to pick up a copy of John’s book.
Because I wasn’t able to learn much new info today (I was a bit preoccupied with my presentation and getting to the airport on time), I will defer to two bloggers who did manage to post today. Surf on over to read Clark Quinn’s blog and Brian Dusablon’s blog for updates on Day 3 of DevLearn. And again, don’t forget the other DevLearn bloggers mentioned in this list.
While I liked all of the sessions I attended, I have to say that I enjoyed the people at DevLearn more than anything else. This was an incredible event for networking. I can’t even begin to list off all the people I met (my apologies), but please know that I enjoyed meeting each and every one of you!
Also, I can’t say "thank you" enough to Brent Schlenker and the rest of the eLearning Guild staff for putting on such a great conference. Your hard work definitely paid off!
DevLearn 2008: A Case Study of Mobile Learning at Qualcomm October 17, 2008
Posted by B.J. Schone in eLearning.Tags: Conferences, Design, Development, DevLearn, DevLearn2008, eLearning, eLearningGuild, Learning, mLearning, MobileLearning, technology, Training
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I will be presenting Session 702: Virtually Anywhere: A Case Study of Mobile Learning at Qualcomm, at DevLearn 2008 next month along with a co-worker, Barbara Ludwig. Here’s a quick summary of what we’ll cover in this session:
Mobile technologies are transforming the way we work. But are we harnessing their potential to transform the way employees learn?
Discover how Qualcomm Incorporated, a digital wireless technology company, is extending the reach of training outside the classroom, using a variety of mobile devices including cell phones, iPods, and eReaders such as the Amazon Kindle. See how Qualcomm uses mobile technology to deliver learning resources employees need when they need them, and turns those "in between," otherwise wasted moments into micro-learning experiences.
We will look at how Qualcomm overcame challenges in implementing mLearning, such as designing for disparate platforms and devices, integration with the larger corporate learning infrastructure, security, and keeping ahead of rapidly changing technologies. In this session, we will conclude with a look at new trends in technology such as Web 2.0, social collaboration and networking, games and simulations, and location awareness, and we will examine their potential for mobile learning.
We’ve learned some great lessons while working with mLearning over the past several months. (In fact, Qualcomm was doing mLearning waaay before I got there.) I’m anxious to talk about our experiences, and I hope I can help others save some time and/or frustration. Stop in and say hello before, during, or after my session if you’re there. I’m glad to chat about anything (m/eLearning related or not) and meet new folks.
mLearning Lessons Learned June 18, 2008
Posted by B.J. Schone in eLearning.Tags: Design, Development, eLearning, Learning, mLearning, MobileLearning, technology
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I’m in an interesting position right now: I get to work on designing our organization’s mobile learning (mLearning) strategy and I get to develop mLearning applications, but things aren’t working 100% as I would’ve imagined. I’m finding there are more roadblocks that I expected and they’re popping up in unusual places. I want to document my experience here…and I appreciate any feedback / tips you can provide.
So, here’s what I’ve recently learned:
- If you’re thinking about implementing mLearning, make sure you’re doing it for the right reasons. Don’t use mLearning because you think it would be cool, or because somebody else is doing it. Otherwise you’ll find yourself wandering around with the proverbial hammer, looking for nails to hit. I recommend that you research mLearning a bit and then see it as another tool in your toolbox. Use it when it is the best solution for the situation.
- The hardest part isn’t the technology. The hardest part has to do with politics, logistics, and security. Be prepared to involve several departments and get ready to face barriers. Just stay creative and look for ways to work around these road blocks. Read case studies to see how other companies have overcome obstacles and seek out blogs, articles, etc. Share the info with peers (ahem).
- To SCORM or not to SCORM, that is the question. When developing mLearning applications, decide early on if you need to track usage in your LMS. If so, you’ll need to research something like Pocket SCORM or OnPoint’s CellCast Solution. Fair warning, though, this definitely adds complexity to your project. You may even want to consider the SCORM tracking to be the second phase of your mLearning deployment.
- Know your audience and the devices they own. Create your mLearning solutions based on this info. If your learners have a wide array of devices, aim for the lowest common denominator: Use voice and text-based solutions rather than fancy animations, web-based content, and downloadable applications. There are podcasting solutions that allow for delivery via phone call, and there are SMS text-based learning solutions that can be quite effective, too. Remember Occam’s razor: "All other things being equal, the simplest solution is the best."
I hope all of this doesn’t come off as being too negative, but I’m trying to be very open about my experience. Please chime in – I’d love to hear your thoughts!
Starting Slowly with mLearning June 6, 2008
Posted by B.J. Schone in eLearning.Tags: Design, Development, eLearning, Learning, mLearning, MobileLearning
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Over the past few weeks I’ve built a few small mobile learning (mLearning) applications and I’ve learned several lessons along the way. Here’s a brief recap:
- First, as I’ve mentioned before, the point of mLearning is not to create a 45-minute course that can be accessed on a cell phone. mLearning is best used for performance support: quick, easy look-up tools for your learners are a good place to start.
- Second, it’s easier than I originally thought. I’ve found that a small web page – when formatted properly – can be the simplest way to start with mLearning. Give it a shot: Create a basic HTML page, put it on a web server, and then go to it using your phone (if the phone is web-enabled). That’s it. Of course, if you add images and Flash, things get more interesting. Take it one step at a time and you’ll see that it’s not too bad. (Now, don’t get me wrong, there are some parts of implementing mLearning that get complicated, but I’ve found the hardest parts are related to politics and logistics.)
- Third, people get really excited when you demo what you’ve created. After doing a demo of your work, ask people to start thinking of additional mLearning tools that would be helpful. I got some great ideas from colleagues just by giving them a quick demo and then following up with questions. I kept hearing, "It would be really cool if you could (do XYZ)."
- Finally, Adobe’s Device Central is very helpful for testing. Device Central is an emulator that allows you to test your mLearning apps on your PC and see how they’ll render on a variety of cell phones.
Have you tried building mLearning apps? If so, share some tips here!
Free mLearning White Paper May 11, 2008
Posted by B.J. Schone in eLearning.Tags: Design, Development, eLearning, Learning, mLearning, MobileLearning, Tools
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If you’re interested in Mobile Learning (mLearning), check out Clark Quinn’s free white paper titled, "mLearning Devices: Peformance To Go." (Get the PDF or read his blog post.) Clark presents his theory of mLearning and explains why mLearning is important to consider as an option for our learners. He states that mLearning is more about doing than about learning. He says, "We learn to accomplish something: to get better at things we need to do, to better perform those things we want to do, to be more effective, more efficient, smarter, even wiser."
Clark also dispels several common misconceptions about mLearning, including:
- My employees don’t have mobile learning devices
- Those small screens are too limiting
- Too hard/costly to program these things
- Limited to (smart) phones
- I don’t know what (devices) employees have
- Mobile devices aren’t secure
Clark then outlines the types of mobile devices that are often used for mLearning, including cell phones, digital media players (ex. iPods), GPS units, handheld gaming systems (ex. PlayStation portable, Nintendo DS), and PDAs. He avoids classifying laptops as mobile learning devices, mainly because they function the same as a desktop PC when internet connectivity is available. (As an aside, I once heard Judy Brown state that mLearning takes place on portable devices that are within arm’s reach and have untethered power supply that can last for at least a day. I thought that was a pretty solid definition.)
The white paper then goes into some of the specific functions and connectivity options available in mobile devices (ex. GSM, CDMA, WiMax, IR, Bluetooth, WiFi). It’s a great little summary, especially if you’re not familiar with these technologies.
I have high hopes for mLearning, but I still have a few logistical concerns about it. They include…
- Do all employees at your organization have a mobile device (ex. a cell phone)? Sure, I know most people do, but will an organization buy a phone for the few that don’t currently own one?
- Will organizations make their employees use their personal devices (phones) to access mLearning materials? What if people aren’t comfortable with this?
- What if employees don’t have a data plan on their personal phone? Will the organization pay for their data plan so they can access mLearning materials?
- Is it unfair to make mLearning materials available to a lucky few in the organization who have capable devices? Could the left-out employees complain if they don’t have access to the same learning materials as everybody else?
Organizations are working through these scenarios now. I’m guessing best practices will emerge in the coming months. Please chime in if you have thoughts on this!
