Free Whitepaper: Using Alternate Reality Games in Corporate Training December 27, 2007Posted by B.J. Schone in eLearning.
Tags: AlternateRealityGames, ARGs, eLearning, I-ARGS, IARGS, InstructionalAlternateRealityGames, Simulations, WhitePaper
Enspire Learning has released a free whitepaper that outlines Alternate Reality Games (ARGs) and their role in corporate training. It’s an interesting read, and they present an interesting case study of an ARG they used internally. If you’re not familiar with ARGs, here’s a definition according to Wikipedia:
An alternate reality game (ARG) is an interactive narrative that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants’ ideas or actions.
ARGs are games that you live; they are real-life simulations. As an example, if I am training to be an IT security consultant an ARG may be used to simulate a security breach that must be investigated resolved. It’s a way to train people without them thinking, "Oh great, more boring training…" And it embeds their learning in a scenario that is both likely and relevant.
I mentioned ARGs a while back in this post from DevLearn 2007. Check out the comments on that post. There’s good info there.
You can read more on the Enspire Learning blog, too.